Quick answer
Before opening a second pirate camp, make the first settlement stable and name the resource, route or objective the new camp will solve. Plan workers, materials, storage and transport at both ends.
What the reviewed sources establish
- Island expansion and settlement building are official systems.
- New settlements depend on production, population and fleet logistics.
- Patch changes can alter balance and costs.
Use this current-build checklist
- Name the new camp's job.
- Confirm spare workers and construction inputs.
- Plan local storage and a return route.
- Protect basic needs before export.
- Measure whether the camp solves the original shortage.
Keep the answer current
- Do not expand to hide a broken first chain.
- Verify exact requirements in the live panel.