Build a readable first settlement
- Pause and inspect the current island, harbor access, and buildable land.
- Place the settlement so homes and early jobs have short connected routes.
- Secure the basic need shown by the current population panel.
- Build one complete production chain from input to consumer.
- Let the chain run, then expand only after storage and worker demand remain stable.
Diagnose before adding capacity
- No input: trace the producer, route, and storage.
- No workers: inspect population and job demand before constructing more workplaces.
- Full output: find the missing consumer, warehouse space, or transport step.
- Needs falling: restore the affected good before pursuing a specialized chain.
Treat exact ratios as versioned
The official wiki documents buildings and resources, while patch announcements can change production and balance. Record the game version beside any ratio and verify it against the current building panel.